I attended the first ever Surface Design Symposium with Craft Industry Alliance and Spoonflower today. It was a day of webinars on different topics about being a surface designer: marketing, licensing, creating repeats in Illustrator and Procreate. It had a little something for lots of interests. I didn’t go to every session, but I picked three that I thought I would take a little something away from. I think overall the conference was aimed at a slightly more beginner level than I am, but I always learn something new from watching someone else teach. So I had a lot of fun.
There were a lot of messages about embracing your style, getting your work out there, or doing something every day to further your goals. Those are really great advice. The whole conference had a real “can do” and “everyone is welcome” kind of vibe in many ways. But I realized sitting down and reflecting about what I had learned today that there was also a more subtle message: that to be successful, you had to have money to get there. Absolutely no one said this specifically or explicity; don’t get me wrong. The intent was absolutely not to say […]